// PlayerTestDlg.h : header file
//

#if !defined(AFX_PLAYERTESTDLG_H__AE9E3B2A_918C_4D97_A153_3F1421CFF9D3__INCLUDED_)
#define AFX_PLAYERTESTDLG_H__AE9E3B2A_918C_4D97_A153_3F1421CFF9D3__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

/////////////////////////////////////////////////////////////////////////////
// CPlayerTestDlg dialog

#include "VideoVod.h"

class CPlayerTestDlg : public CDialog
{
// Construction
public:
	CPlayerTestDlg(CWnd* pParent = NULL);	// standard constructor

// Dialog Data
	//{{AFX_DATA(CPlayerTestDlg)
	enum { IDD = IDD_PLAYERTEST_DIALOG };
	CSliderCtrl	m_SliderVolume;
	CSliderCtrl	m_SliderPos;
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CPlayerTestDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	HICON m_hIcon;
	
	CRect			m_clientRect;		//程序界面区域位置

	void AdjWindowSize(CRect &rcClient);
	void SetPlaySpeed(CString szSpeed) {SetDlgItemText(IDC_STC_PLAYSPEED, szSpeed);}
	// Generated message map functions
	//{{AFX_MSG(CPlayerTestDlg)
	virtual BOOL OnInitDialog();
	afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
	afx_msg void OnPaint();
	afx_msg HCURSOR OnQueryDragIcon();
	afx_msg void OnDestroy();
	afx_msg void OnBtnOpen();
	afx_msg void OnBtnPlay();
	afx_msg void OnBtnStop();
	afx_msg void OnBtnFast();
	afx_msg void OnBtnSlow();
	afx_msg void OnChkAudio();
	afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
	afx_msg void OnTimer(UINT nIDEvent);
	afx_msg void OnBtnStep();
	afx_msg void OnSize(UINT nType, int cx, int cy);
	afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
public:
	UINT m_nPlayTimer;
	UINT m_nTestTimer;
	BOOL m_bStartSlide;
	CString m_szCurFileName;
	CVideoVod *m_pVod;
public:
	int StartPlay(const char *szFileName);
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_PLAYERTESTDLG_H__AE9E3B2A_918C_4D97_A153_3F1421CFF9D3__INCLUDED_)
